Our main influence for our game idea is a 3 minute animation created by the Vancouver film school. The animation starts of with an anonymous character waking up in a large desolate white room. As he gets up he realises that he can move pieces of the room around. A robot then emerges from the floor. Initially the character is shot by the robot, but then he pushes the floor up from under the robot and sends it into the air . Whilst the robot is in the air he sends the wall towards the robot and the robot collides with the wall on the other side of the room and is smashed into pieces. After the robot has been defeated the character then uses the floor as a lift to escape through a gap in the ceiling only to find himself in another desolate white room.
I feel a game where the player is able to manipulate a 3D environment is a good starting point. It is an original idea that has not been done before and there are many different directions that we could take it. I know that it will not be as simple as making a game out of this animation . There are a many aspects that need to be changed for it to work as a game that we can realistically design and produce in 24 weeks.
http://www.youtube.com/watch?v=_lMpdX-emxk