I have made a test in UDK to see if it is possible to rotate a level. There are a few different ideas that we could use this for, it could be used in a situation where the player has to reach a part of the level would usually be too high, or the player has to get through a door that is on the ceiling. At the time of writing we are not sure how this will be used and the main purpose of this prototype is to check if it is possible.
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