Sunday, 13 December 2009

Double Jump Pad


This prototype is similar to the other Jump Pad prototype. It works by having a UT Jump Pad hidden behind the cube. The player cannot reach the Jump Pad until they lower the cube. When the player steps on it they are launched across the level and the cube returns to its original position. In the video I operate the second cube in mid air. In this example the player does not have to operate the second jump pad in mid air , but it would be good if in the actual game it would be good if the player good only operate the second cube in mid air to give the game some difficulty. I'm not yet sure how this could be done. It could be achieved through programming or through level design.

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